The game
The complete game in one printable document.
- Facilitator guide and room set-up
- Player handout with safety rules and general knowledge
- Welcome text to read aloud
- 18 character briefs, one per page
Write the Martian constitution. Decide what a robot is.
by Christoph Salge · free to run and adapt under CC BY-SA 4.0
Every Martian will become a citizen. But what about the robots and AIs that helped build the colony? The players are the experts and stakeholders convened to draft the part of the new constitution that settles their rights, obligations and legal status.
Mars Needs Robots is a chamber LARP about AI and robot personhood, about how ideas turn into law, and about how the people in the room at a pivotal moment can shape history. Each player gets a character with a public face and private goals: an industrialist looking to limit liability, a lawyer for the robot that owns itself, a philosopher with a theory, a director dialling in from Earth who would rather nothing got decided at all.
The game was first developed for a course on the Societal and Philosophical Implications of AI at NYU, to deepen engagement with the course concepts and to show that even simple design decisions in technology shape how society develops.
The complete game in one printable document.
An opening presentation to show while the welcome text is read.
Go through the overview and safety tools, then let players read their characters.
Players enter in character. Read the welcome text and show the history of Mars.
The delegates draft their text against the clock. You observe, and play a guiding politician if needed.
Talk about how it felt, what everyone wanted, and what they learned.